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LEVEL - 1 [DIGITAL GRAPHIC & ILLUSTRATION] CREATION & ENHANCING IN COREL DRAW Basic of Computer, Intro. to Compu. Hardware Software Installation, Internet & browsing Vector & Raster Graphics and Illustration Corel Draw - Colour theory & Schemes Separation, Colour Pallets, Logo Creation Visiting Card, Wedding Card, Flex Banner, CD Calender, Tools, Menu bar & Filter Effects 2D to 3D conversion, Working with Fonts Bitstream Font Navigator, Import & Exporting Working with Bitmaps, Duplexing wizard Publishing for Service bearo DIGITAL GRAHPIC ILLUSTRATION IN PHOTOSHOP Computerized Photo - Mixing & Editing, Getting started with Photoshop, Colour separation, Colour Theory & Brushes Retouching of damages, Dig. Album creation, Studio base editing of scanned Images, Illustration graphic, Creating Collages, Masks Channel, Layers & History, Modeling LEVEL - 2 [MASTERING IN MAYA ANIMATION] MAYA - USER INTERFACE Project Over view- Setting Scenes & Projects Navigation in Maya, Layers & Lay outs Panel & Vew Port Identification Customizing Maya & Software Installation MAYA – SURFACE POLIGON MODELING Project Over view- Setting Scenes & Projects Navigation in Maya, Layers & Lay outs Panel & Vew Port Identification Customizing Maya & Software Installation MAYA – NURBS, SUBDIVISIONS & DEFORMERS Material Editor & Blinn Parameters Shaded , Standard & Mental Ray Materials Texturing, UVW Maps, Unwrap UVW Multi-layer material & Backed Textures 3D MAX – RIGGING & SKINNING Creating Nurbs & polygons & Covering Editing Nurbs & Patch Modeling Lattice, Wrap, Shine, Flair, Squash, Wave.... Sub divis & Modeling with Deformers MAYA – SHADING & TEXTURING Shader Type & Shader Attributes Texturing surface, Mental ray Shader Unwrapping, Paint Effect Tools, Flip tube Hyper shade, Various Blinn Parameters UVW Mapping, Unwrapping, Creating V-Ray Material & Illumination LEVEL - 3 [PRODUCTION IN MAYA ANIMATION] ` MAYA – LIGHTING & CAMERA Maya Lighting, Light Linking, Shadows Raytracing Soft Shadow & Mental ray Different Lighting Parameters & Effects Camera, Camera and Aim, Aim And Up Stereo Camera, Camera Setting, Constraints & camera Animation MAYA – RIGGING & ANIMATION Principles of Animation & Techniques IK & FK, Joins, Custom Rigg & Skeletons Auto Key & Set Key, Graph & Trax Editor Bone Setting, Mussels, Blend Shapes Skinnig- Value Base & Paint Weight MAYA – DYNAMICS. N DYNAMICS & PARTICLES Assets, Particles, Fluid ,Cloth, Field, Hair & Fur Emiters, Emit Objects, Particle Collitions Create 2D & 3D Container, Ocean, Pond.. Air, Drag, Gravity, Newton, Vortex, Uniform Soft/ Rigbody, Effects- Fire, Smoke, Smokes.. MAYA – PRODUCTION Render Set-up-Maya Software-Hardware Mental Ray & Vector render, Batch Render Field Options, Multi-pixel Filtering & Sampling Render Features & Indirect Illuminations Final Gathering & Character Movies LEVEL - 4 [POST PRODUCTION] EDITING & VFX Advanced Study of Adobe Premier Interface to Adobe After Effects Study with Single Layer & Multi-Layer Editing Video Transitions & Video Effects Audio Transitions & Audio Effects Title Editing- Still & Animated Default Scroll & Roll testing Text Manipulation, Editing & Importing Filter Effects & Plugins & Chroma Keying Audio & Video Compositing Commercial Advertisement Production Wedding Albums & Cassets Production Capturing with Premier & Pinnacle Studio Rendering & Exporting Movies Export to Adobe media Encoder Making & Converting to different Formats AVI, MPEG, FLV, MPEG4, Quick Time etc... Creating VCD, DVD, HD Rendering Show Real Developing- Portfolio Management
SINGLE MODULE- DURATION - 3 MONTH • Computer Fundamental , • Operating System- Dos, Windows xp / 7 ...
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View MoreTEXTILE DESIGN - NORMAL Basic of Computer ,Photoshop, Introduction To adobe illustrator Des ...
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