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SEMESTER 1 [2D & 3D DRAFTING - CAD] PLAN & CIVIL STRUCTURE DESIGN Intro. Auto CAD & User Interface Layers, Lay outs, Draw & Draw order Calculation, Units, Limits & Offsets Navigation, Orbit, Reference, Refedit Properties, UCS, UCS II, Object Snapping Enquiry- Distance, Area, Mass/Volume Drawing- Line, Poli line, Multiline & Rays Polygon, Rectangle, Ellipse, Donuts & Arches Hatch, Gradient, Boundary, Region & Wipeout Block, Block editor, Table, Text & Points Command & Command Pannel- Move, Copy, Scale, Trim, Extend, Mirror..etc Break, Join, Chamfer, Fillet, Explode & Erase Dimension, Array- Polar & Rectangular Raster Image Reference & Super Hatches Format- DWG & DFX options-ASCII & BINARY Plotting, Publishing, Exporting & JPEG Out PERSPECTIVE & SOLID EDITING View, Viewport, Visual Styles Wireframe, Realistic & Conceptual Styles Converting Civil Plans to 3D view Extrude, Union, Subtract & Intersect Solid Editing- Copy Face, Move Face Colour, Rotate, Tapper, Offset & Delete Faces Presspull, Revolve, Loft, Lathe & Shell Modeling-Polisolid, Box, Wedge, Pyramid etc.. Tool Pallet Window- Material Library Annotation, Architectural & Imperial Hatches Lights- Point, Spot & Distant lights Mapping- Planer, Box, Calendrical & Spherical Display, User Preference & Profile Setting Render & Advanced Render Setting 3D Motion Path Animation Customize User Interface & Tool Settings Developing Exterior Elevation for 3D Max SEMESTER 2 [MODELING – TRIMBLE SKETCH UP] SKETCHUP – MODELING AND TEXTURING User interface, Basic Shapes & Modeling Setting up viewand pallets, Templates Navigation - Zoom, Pan and Orbit& Selection Basic Modifiers - Rotate, Move/Copy& Push/Pull, Setting Units' Tape Measure Protractor, Creating and deleting guides Setting and using dimensions and notes Groups and Components Hide / Unhide / Unhide All Follow-Me tool, Offset, Axis, 3D Text Sandbox Tool, Solid Tools Section Planes / Cuts, Setting & placing cameras, Scenes and Animation Materials, Texture Mapping, Lights Environment Lighting, Light and Shadow Reflections, Refraction, Transparency Physical Camera, Sun and Sky, V-Ray Sk SEMESTER 3 [POST PRODUCTION – OUT PUT] EDITING IN PHOSHOP Computerized Photo - Mixing & Editing, Getting started with Photoshop, Colour separation, Colour Theory & Brushes Retouching of damages, Dig. Album creation, Studio base editing of scanned Images, Illustration graphic, Creating Collages, Masks Channel, Layers & History Back ground & Abstract Designing, Scanning, Filter effects & Plugins, Web page layouts etc... Computerized Photo - Mixing & Editing, Getting started with Photoshop, Colour separation, Colour Theory & Brushes Retouching of damages, Dig. Album creation, Studio base editing of scanned Images, Illustration graphic, Creating Collages, Masks Channel, Layers & History Back ground & Abstract Designing, Scanning, Filter effects & Plugins, Web page layouts etc...
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